When used in the browser,
sails.io.js will create a global instance of the SailsSocket class as soon as it loads, and attempt to connect it to the server after waiting one event loop cycle (to allow for configuration options to be changed). As with any SailsSocket, you can start using its properties and methods even before it connects to the server--any requests or event bindings will be queued up and replayed once the connection is established.
Like any SailsSocket instance,
io.socket is affected by the global
io.sails settings. The
sails.io.js library waits for one event loop cycle before attempting to connect
io.socket to the server, giving you a chance to change any settings first.
Changing the server that
io.socket connects to
See the SailsSocket properties reference for a full list of properties available on
For basic server communication and event listening methods, see the other
io.socket.* pages in this section. For advanced methods involving server connection, see the SailsSocket advanced methods reference.